Finished with the first 3 classes in this fast-paced, lean design cycle. It was a success and there's much to learn. Today each team had time to test out 2 designs that solved the Matchstick Rocket problem. I think they believed, before they began, that it would be a simple problem. But we had only 3 teams successfully launch all day.
- Students very much plugged into the pacing and the style of this type of learning. They were asked to suspend judgment and to incorporate the best of everyone's ideas into a blended prototype they could go outside and test.
- The energy generated by this style of learning made them want to continue...take what we couldn't do in class because we ran out of time, and continue testing/designing. Any time students want to continue what you start in class at home, you know you've had a winning learning activity.
- Collaboration meant everyone could benefit from the wisdom of the group without "copying" and everyone settling on same solution to the problem. So often people are worried that someone will copy their design...in this kind of setup, everyone shares their success so that it can be incorporated and so that the success can be taken further.
A very good start and it's easy to see how this could be incorporated into all sorts of content and engineering challenges.